#include "adaptors.h"
#include <cstring>
#include <iostream>
using namespace std;
int main()
{
    char *fname = "/windows/D/Music/_All/1.MP3";
    HSTREAM hndl = engine_channel_create(fname, true); 
    cerr << engine_channel_getlength(hndl) << endl;
    return 0;
}